Please also make sure it is clearly labelled with your username, just so I don't get anything mixed up in transit. (It could also be named "chapter1" or "chapter2" - these just represent which save slot the file is in) It's only a few kilobytes in size, so any storage medium like Dropbox or Google Drive would do the trick. What I need specifically, is the "chapter0" file in Citra's save data directory. We can probably discuss it in the comments section. Given how much time a single save file can eat out of your life though, I wouldn't ask anyone to give up their progress and start over just for a few new characters.Īs for how you get me your save file, the actual means doesn't really matter to me. It's not a perfect solution perhaps, obviously it won't be instantaneous. It needs to be for the US version of the game and the save file needs to be at chapter 4 or beyond, as long as the wifi features have been unlocked. Option Two: If you have an existing save file for Awakening on Citra, send it to me and I can send it back to you with Spotpass enabled. I had to get each save file there just to activate the Spotpass. ALSO for another thing, you'll be stuck starting at the 4th map (Twin Falchions) because that's when the Wifi features actually unlock. I feel safe enough at this point putting them out. While I KNOW the medium height ones are fully covered for their expressions, I've really tried to make sure the other 4 are covered as well. The reason there's six of them, is that each one is one of the default Robin appearances: 2 genders spread across 3 height classes.
![fire emblem awakening citra user folder fire emblem awakening citra user folder](https://i.ytimg.com/vi/VsHXAI3YFn0/maxresdefault.jpg)
The issue here, is that you lack customization with these files. These save files come with the ext data needed to enjoy all available Spotpass features, not just the new paralogues and characters. Option One: You use one of the six premade save files I've included as a separate download. Now then, regarding the Spotpass content. I'd write more about the textures, but really if you want to see more or really read more of what I've done, I'm leaving the V2 post up just for it's description and pictures. It's hard to keep track of what files I've overwritten or changed since V2, so best to start from a clean slate. If any of you are using V2 of my upscale pack, I would recommend just deleting those files before installing this.
![fire emblem awakening citra user folder fire emblem awakening citra user folder](https://community.citra-emu.org/uploads/default/original/2X/0/0ce77f77aa47e73e2bb795f85e2e78566c1d13ed.png)
There have been various UI updates and a LOT of character expressions that I found hidden in the Outrealms DLC. Side Note: I seriously recommend playing the Outrealms DLC, lots of good banter hidden in there.
![fire emblem awakening citra user folder fire emblem awakening citra user folder](https://community.citra-emu.org/uploads/default/original/2X/a/a4eeabb5c26d785fd3462d72015fcbd406590688.jpeg)
And I did experiment bringing them into the Outrealms just to see if they had any fun dialogue and new expressions. I definitely think it's worth the weight though, some of them came out absolutely beautiful.Īll the Spotpass characters have been covered for their expressions as best I could, critical hits too. A lot of them are 1024x1024 natively, so they get pretty hefty when they're upscaled. The DLCs are pretty much covered 100% now for character sprites, but here's the big thing, I started doing map textures. So what's been added since V2 texture-wise? Well you might notice the file size has more than doubled since V2, from 2.3gb to 4.9gb.
![fire emblem awakening citra user folder fire emblem awakening citra user folder](https://i.ytimg.com/vi/gr1Gf4_6F1s/maxresdefault.jpg)
I'll split this description into two sections for simplicity: Textures & Spotpass.